CARLOS VALVERDE PROJECTS A BRIEF REVIEW ON SACRIFICE AND REWARD

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A BRIEF REVIEW ON SACRIFICE AND REWARD

Curated by Martim Dias at Sala de Arte Joven, Madrid.

Art is deeply connected to two realities: reward and sacrifice.

  1. Art is rewarding at any time it offers something in return. In fact, a work of art has to be rewarding in order to be funded, purchased, owned. Otherwise, no one would be interested on dealing with something that does not offer anything at all. In this way, so as to be art rewarding, art galleries and institutions offer meals and drinks in exchange for the visit of anyone during their openings or closing events.





  2. Art is a sacrifice whenever it offers something without receiving anything in return. For instance, artists sacrifice time and resources to produce artworks which some of them do not generate incomes. Artists whose artworks do not produce revenues are forced to accept additional jobs in order to fund their artistic labour. Otherwise, without any mean to cover their vital necessities, their role as artists would be over.

Does art have to be a rewarding reality? Should art generate incomes? If the access to art is not rewarded, does art still causing interest? Is it worth sacrificing time and resources on something that does not generate any interest? If art is not rewarding and does not generate benefits, who can sacrifice time and resources invested on art? If art is not rewarding and does not generate benefits, why do exist several institutional structures constructed around it?

Outside of the gallery can be spotted a room with a safe attached to a metal structure. The safe is illuminated by a spotlight. The entrance of the room is blocked by a wall. If pushed, the wall moves along a rail. The safe will be opened by using a code. Attached to the safe, there is a picture of the gallery, closed. When the gallery is closed, a text can be spotted on the metal shutters of the place. This text is a code. This code opens the safe. Inside the safe there is a carrot. This carrot will be given to whoever opens the safe, as a reward.

A BRIEF REVIEW ON SACRIFICE AND REWARD

2016

Metal, moving wall, wheels, brick, cement, safe, spotlight, polycarbonate, digital print on paper, paint, carrot